If you have any questions, you are always welcome to contact us. We'll get back to you as soon as possible, withing 24 hours on weekdays.
Customer service
All questions about your order, return and delivery must be sent to our customer service team by e-mail at yourstore@yourdomain.com
Sale & Press
If you are interested in selling our products, need more information about our brand or wish to make a collaboration, please contact us at press@yourdomain.com
Help
If you have any questions, you are always welcome to contact us. We'll get back to you as soon as possible, withing 24 hours on weekdays.
Customer service
All questions about your order, return and delivery must be sent to our customer service team by e-mail at yourstore@yourdomain.com
Sale & Press
If you are interested in selling our products, need more information about our brand or wish to make a collaboration, please contact us at press@yourdomain.com
From James Dashner, author of the #1 New York Times bestselling MAZE RUNNER series, comes the second book in the bestselling Mortality Doctrine series, an edgeofyourseat cyberadventure trilogy that includes The Eye of Minds and The Game of Lives.Includes a sneak peek of The Fever Code, the highly anticipated conclusion to the Maze Runner seriesthe novel that finally reveals how the Maze was built!Michael thought he understood the VirtNet, but the truth he discovered is more terrifying than anyone at VirtNet Security could have anticipated.The cyber terrorist Kaine isnt human. Its a Tangent, a computer program that has become sentient. And Michael just completed the first step in turning Kaines master plan, the Mortality Doctrine, into a reality. The Mortality Doctrine will populate Earth entirely with human bodies harboring Tangent minds. The VNS would like to pretend the world is perfectly safe, but Michael and his friends know that the takeover has already begun. And if they dont stop Kaine soon, it will be game over for humanity.Praise for the Bestselling MORTALITY DOCTRINE Series:Dashner takes full advantage of the Matrixesque potential for asking what is real. io9.comSet in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashners hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author. MTV.comA brilliant, visceral, gamified mashup of The Matrix and Inception, guaranteed to thrill even the nongaming crowd. Christian Science Monitor
⚠️ WARNING (California Proposition 65):
This product may contain chemicals known to the State of California to cause cancer,
birth defects, or other reproductive harm.
For MAP (Minimum Advertised Price) violations and Intellectual Property (IP) or Trademark concerns, please contact:
support@ergodebooks.com
⚠️ California Proposition 65 Warning: Some products sold on this website may expose you to chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm. For more information, visit www.P65Warnings.ca.gov.