Title
Traps & Treachery II: A Sourcebook of Deadly Machinations (Legends & Lairs, d20 System),Used
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The world just got a little more dangerous.Fantasy Flight Games is proud to announce a second book of deadly machinations that DMs can use to pulp, pulverize, and puree their player characters. In the tradition of the original Traps & Treachery, this book will include hundreds of new poisons, mechanical traps, magical traps, and mindbending dungeon puzzles. The book will be generously illustrated by more of the clever mechanical illustrations that graced the first Traps & Treachery book.
⚠️ WARNING (California Proposition 65):
This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.
For more information, please visit www.P65Warnings.ca.gov.
- Q: What is 'Traps & Treachery II: A Sourcebook of Deadly Machinations' about? A: 'Traps & Treachery II' is a sourcebook designed for Dungeon Masters (DMs) that provides a plethora of new poisons, mechanical traps, magical traps, and intricate dungeon puzzles to challenge player characters in tabletop role-playing games.
- Q: Who is the author of this book? A: The book is authored by the Fantasy Flight Staff, a team known for their expertise in creating engaging tabletop gaming content.
- Q: What is the condition of the book? A: This is a used book listed in 'Good Condition', which means it may show signs of wear but is still usable and intact.
- Q: How many pages does this book contain? A: 'Traps & Treachery II' contains 176 pages filled with content aimed at enhancing gameplay through various traps and challenges.
- Q: What type of binding does the book have? A: The book is bound in hardcover, providing durability and a sturdy feel, suitable for frequent use during gaming sessions.
- Q: When was 'Traps & Treachery II' published? A: The book was published on July 15, 2002.
- Q: Is this book suitable for all tabletop role-playing games? A: While primarily designed for the d20 System, many of the traps and puzzles can be adapted for use in various tabletop RPG systems.
- Q: What kind of illustrations can I expect in this book? A: The book features clever mechanical illustrations that enhance the understanding of the traps and puzzles, similar to those found in the original 'Traps & Treachery'.
- Q: Can this book be used to enhance my existing campaigns? A: Yes, the content in 'Traps & Treachery II' is intended to be integrated into existing campaigns, providing fresh challenges for players.
- Q: Are there any new mechanics introduced in this book? A: 'Traps & Treachery II' includes hundreds of new traps and poisons, along with unique puzzles that can introduce new mechanics for gameplay.