Title
Traps & Treachery II: A Sourcebook of Deadly Machinations (Legends & Lairs, d20 System),Used
Delivery time: 8-12 business days (International)
The world just got a little more dangerous.Fantasy Flight Games is proud to announce a second book of deadly machinations that DMs can use to pulp, pulverize, and puree their player characters. In the tradition of the original Traps & Treachery, this book will include hundreds of new poisons, mechanical traps, magical traps, and mindbending dungeon puzzles. The book will be generously illustrated by more of the clever mechanical illustrations that graced the first Traps & Treachery book.
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Returns
To facilitate a smooth return process, a Return Authorization (RA) Number is required for all returns. Returns without a valid RA number will be declined and may incur additional fees. You can request an RA number within 15 days of the original delivery date. For more details, please refer to our Return & Refund Policy page.
Shipping & Returns
Shipping
We ship your order within 2–3 business days for USA deliveries and 5–8 business days for international shipments. Once your package has been dispatched from our warehouse, you'll receive an email confirmation with a tracking number, allowing you to track the status of your delivery.
Returns
To facilitate a smooth return process, a Return Authorization (RA) Number is required for all returns. Returns without a valid RA number will be declined and may incur additional fees. You can request an RA number within 15 days of the original delivery date. For more details, please refer to our Return & Refund Policy page.
Warranty
We provide a 2-year limited warranty, from the date of purchase for all our products.
If you believe you have received a defective product, or are experiencing any problems with your product, please contact us.
This warranty strictly does not cover damages that arose from negligence, misuse, wear and tear, or not in accordance with product instructions (dropping the product, etc.).
Warranty
We provide a 2-year limited warranty, from the date of purchase for all our products.
If you believe you have received a defective product, or are experiencing any problems with your product, please contact us.
This warranty strictly does not cover damages that arose from negligence, misuse, wear and tear, or not in accordance with product instructions (dropping the product, etc.).
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Secure Payment
Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.
We accept payments with :
Visa, MasterCard, American Express, Paypal, Shopify Payments, Shop Pay and more.
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Frequently Asked Questions
- Q: What is 'Traps & Treachery II: A Sourcebook of Deadly Machinations' about? A: 'Traps & Treachery II' is a sourcebook designed for Dungeon Masters (DMs) that provides a plethora of new poisons, mechanical traps, magical traps, and intricate dungeon puzzles to challenge player characters in tabletop role-playing games.
- Q: Who is the author of this book? A: The book is authored by the Fantasy Flight Staff, a team known for their expertise in creating engaging tabletop gaming content.
- Q: What is the condition of the book? A: This is a used book listed in 'Good Condition', which means it may show signs of wear but is still usable and intact.
- Q: How many pages does this book contain? A: 'Traps & Treachery II' contains 176 pages filled with content aimed at enhancing gameplay through various traps and challenges.
- Q: What type of binding does the book have? A: The book is bound in hardcover, providing durability and a sturdy feel, suitable for frequent use during gaming sessions.
- Q: When was 'Traps & Treachery II' published? A: The book was published on July 15, 2002.
- Q: Is this book suitable for all tabletop role-playing games? A: While primarily designed for the d20 System, many of the traps and puzzles can be adapted for use in various tabletop RPG systems.
- Q: What kind of illustrations can I expect in this book? A: The book features clever mechanical illustrations that enhance the understanding of the traps and puzzles, similar to those found in the original 'Traps & Treachery'.
- Q: Can this book be used to enhance my existing campaigns? A: Yes, the content in 'Traps & Treachery II' is intended to be integrated into existing campaigns, providing fresh challenges for players.
- Q: Are there any new mechanics introduced in this book? A: 'Traps & Treachery II' includes hundreds of new traps and poisons, along with unique puzzles that can introduce new mechanics for gameplay.