Tricks of the GameProgramming Gurus,New

Tricks of the GameProgramming Gurus,New

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SKU: DADAX0672305070
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Outlines the basic and advanced principles involved in creating interactive games, including flight simulators, threedimensional walkthrough games, and various multimedia utilities, with an accompanying CD that includes shareware games and commercial demos. Original. (All Users).

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

  • Q: What is the main focus of 'Tricks of the Game-Programming Gurus'? A: The book outlines both basic and advanced principles involved in creating interactive games, including flight simulators, three-dimensional walk-through games, and various multimedia utilities.
  • Q: Does this book come with any additional materials? A: Yes, 'Tricks of the Game-Programming Gurus' includes a CD that features shareware games and commercial demos.
  • Q: What is the page count of this book? A: The book contains 768 pages.
  • Q: Who is the author of this book? A: The author of 'Tricks of the Game-Programming Gurus' is Andre Lamothe.
  • Q: When was 'Tricks of the Game-Programming Gurus' published? A: The book was published on January 1, 1994.
  • Q: What type of binding does this book have? A: This book is available in paperback binding.
  • Q: What condition is the book in? A: The book is in new condition.
  • Q: Is this book suitable for beginners in game programming? A: Yes, the book is designed for all users, covering both basic and advanced topics in game programming.
  • Q: What edition of the book is available? A: This is the Pap/Cdr edition of 'Tricks of the Game-Programming Gurus'.
  • Q: Can this book help with multimedia utilities development? A: Yes, the book includes principles that can assist in developing various multimedia utilities, in addition to game programming.

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