Tricks of the GameProgramming Gurus,New

Tricks of the GameProgramming Gurus,New

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Outlines the basic and advanced principles involved in creating interactive games, including flight simulators, threedimensional walkthrough games, and various multimedia utilities, with an accompanying CD that includes shareware games and commercial demos. Original. (All Users).

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Shipping & Returns

Shipping
We ship your order within 2–3 business days for USA deliveries and 5–8 business days for international shipments. Once your package has been dispatched from our warehouse, you'll receive an email confirmation with a tracking number, allowing you to track the status of your delivery.

Returns
To facilitate a smooth return process, a Return Authorization (RA) Number is required for all returns. Returns without a valid RA number will be declined and may incur additional fees. You can request an RA number within 15 days of the original delivery date. For more details, please refer to our Return & Refund Policy page.

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We provide a 2-year limited warranty, from the date of purchase for all our products.

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This warranty strictly does not cover damages that arose from negligence, misuse, wear and tear, or not in accordance with product instructions (dropping the product, etc.).

Warranty

We provide a 2-year limited warranty, from the date of purchase for all our products.

If you believe you have received a defective product, or are experiencing any problems with your product, please contact us.

This warranty strictly does not cover damages that arose from negligence, misuse, wear and tear, or not in accordance with product instructions (dropping the product, etc.).

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Frequently Asked Questions

  • Q: What is the main focus of 'Tricks of the Game-Programming Gurus'? A: The book outlines both basic and advanced principles involved in creating interactive games, including flight simulators, three-dimensional walk-through games, and various multimedia utilities.
  • Q: Does this book come with any additional materials? A: Yes, 'Tricks of the Game-Programming Gurus' includes a CD that features shareware games and commercial demos.
  • Q: What is the page count of this book? A: The book contains 768 pages.
  • Q: Who is the author of this book? A: The author of 'Tricks of the Game-Programming Gurus' is Andre Lamothe.
  • Q: When was 'Tricks of the Game-Programming Gurus' published? A: The book was published on January 1, 1994.
  • Q: What type of binding does this book have? A: This book is available in paperback binding.
  • Q: What condition is the book in? A: The book is in new condition.
  • Q: Is this book suitable for beginners in game programming? A: Yes, the book is designed for all users, covering both basic and advanced topics in game programming.
  • Q: What edition of the book is available? A: This is the Pap/Cdr edition of 'Tricks of the Game-Programming Gurus'.
  • Q: Can this book help with multimedia utilities development? A: Yes, the book includes principles that can assist in developing various multimedia utilities, in addition to game programming.