
Title

Understanding Motion Capture For Computer Animation
Delivery time: 8-12 business days (International)
Understanding Motion Capture For Computer Animation Discusses The Latest Technology Developments In Digital Design, Film, Games, Medicine, Sports, And Security Engineering. Motion Capture Records A Livemotion Event And Translates It Into A Digital Context. It Is The Technology That Converts A Live Performance Into A Digital Performance. In Contrast, Performance Animation Is The Actual Performance That Brings Life To The Character, Even Without Using Technology. If Motion Capture Is The Collection Of Data That Represents Motion, Performance Animation Is The Character That A Performer Represents.The Book Offers Extensive Information About Motion Capture. It Includes Stateoftheart Technology, Methodology, And Developments In The Current Motioncapture Industry. In Particular, The Different Ways To Capture Motions Are Discussed, Including Using Cameras Or Electromagnetic Fields In Tracking A Group Of Sensors. This Book Will Be Useful For Students Taking A Course About Digital Filming, As Well As For Anyone Who Is Interested In This Topic.
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⚠️ WARNING (California Proposition 65):
This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.
For more information, please visit www.P65Warnings.ca.gov.
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Shipping & Returns
Shipping
We ship your order within 2–3 business days for USA deliveries and 5–8 business days for international shipments. Once your package has been dispatched from our warehouse, you'll receive an email confirmation with a tracking number, allowing you to track the status of your delivery.
Returns
To facilitate a smooth return process, a Return Authorization (RA) Number is required for all returns. Returns without a valid RA number will be declined and may incur additional fees. You can request an RA number within 15 days of the original delivery date. For more details, please refer to our Return & Refund Policy page.
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Warranty
We provide a 2-year limited warranty, from the date of purchase for all our products.
If you believe you have received a defective product, or are experiencing any problems with your product, please contact us.
This warranty strictly does not cover damages that arose from negligence, misuse, wear and tear, or not in accordance with product instructions (dropping the product, etc.).
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Frequently Asked Questions
- Q: What is the main focus of 'Understanding Motion Capture for Computer Animation'? A: The book primarily focuses on the technology developments in motion capture and its applications in digital design, film, games, medicine, sports, and security engineering.
- Q: Who is the author of this book? A: The author of 'Understanding Motion Capture for Computer Animation' is Alberto Menache.
- Q: Is this book suitable for beginners in motion capture? A: Yes, the book provides extensive information about motion capture technology, making it suitable for beginners as well as students in digital filming courses.
- Q: What are the key topics covered in this book? A: Key topics include the methodology of motion capture, various techniques for capturing motion, and the differences between motion capture and performance animation.
- Q: How many pages does this book have? A: The book contains 276 pages.
- Q: What is the binding type of this book? A: The book is available in a paperback binding.
- Q: When was 'Understanding Motion Capture for Computer Animation' published? A: The book was published on December 29, 2010.
- Q: What edition is this book? A: This book is the second edition.
- Q: What condition is the book in? A: The book is in new condition.
- Q: Can this book be useful for professionals in the film industry? A: Yes, professionals in the film industry may find the book valuable for understanding the latest motion capture technologies and methodologies.