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Video Game Design Foundations: Software Design Guide,Used
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The Software Design Guide provides the handson application of the theory presented in the textbook. The SDG should be considered an integral part of the curriculum. It is where students take the theory learned in the textbook and use that knowledge to build video games. Working in simulated design teams, students will experience all aspects of video game design, from the planning stages, through the design and programming, and concluding with a capstone project.Each chapter in the SDG is correlated to the textbook chapter. There are several activities for each chapter. The last chapter in the SDG is a capstone project that requires students to apply all of the knowledge acquired in the textbook and SDG. The activities in the software design guide make use of The Games Factory 2, which is a fullyfunctioning game engine (not a demo version). The Games Factory 2 is available free to schools with the purchase of the software design guide. It may be installed on any school owned or leased computer.
⚠️ WARNING (California Proposition 65):
This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.
For more information, please visit www.P65Warnings.ca.gov.
- Q: How many pages does the book have? A: The book has four hundred fifteen pages. This length provides a comprehensive exploration of software design principles in video game development.
- Q: What is the binding type of this book? A: The binding type is paperback. This makes the book lightweight and easy to handle for students.
- Q: What are the dimensions of the book? A: The book measures eight and a half inches in length, one inch in width, and ten and three quarters inches in height. These dimensions make it a suitable size for students to carry.
- Q: Who is the author of this book? A: The author is D. Michael Ploor. His expertise provides valuable insights into the software design aspects of video game development.
- Q: What is the main focus of the Software Design Guide? A: The main focus is to apply theoretical knowledge from the textbook in practical game design scenarios. It includes hands-on activities that enhance learning.
- Q: Is this book suitable for beginners in game design? A: Yes, it is suitable for beginners. The Software Design Guide is designed to guide students through fundamental concepts of video game design.
- Q: Can this book help with team projects? A: Yes, it includes simulated design team activities. These activities allow students to collaborate and apply their knowledge in a team setting.
- Q: What kind of projects are included in the Software Design Guide? A: The guide includes a capstone project. This project requires students to integrate all knowledge gained from the textbook and the guide.
- Q: Is there any software included with the book? A: Yes, The Games Factory 2 is included. This fully-functioning game engine is provided free to schools with the purchase of the guide.
- Q: How should I store this book to keep it in good condition? A: Store the book in a cool, dry place. Avoid exposure to direct sunlight to prevent fading and damage.
- Q: Can this book be used for self-study? A: Yes, it is excellent for self-study. The activities and structured approach facilitate independent learning.
- Q: Is there a warranty for this book? A: Typically, books do not come with a warranty. However, check with the retailer for their return policy.
- Q: What if the book arrives damaged? A: If the book arrives damaged, contact the seller immediately. Most retailers have specific procedures for returns and exchanges.
- Q: Does this book include online resources or support? A: No, the book does not specify any online resources. However, it provides comprehensive activities for hands-on learning.
- Q: Is this book appropriate for high school students? A: Yes, it is appropriate for high school students. The content is designed to align with educational curricula in video game design.
- Q: Are there any prerequisites for using this book? A: No formal prerequisites are required. However, familiarity with basic computer science concepts can be beneficial for students.