Videogames: In The Beginning

Videogames: In The Beginning

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The Real Story Behind Videogames Long Before There Was A Sony Playstation, Microsoft Xbox Or Nintendo Gamecube, There Was The Magnavox Odyssey, The Worlds First Home Videogame Console. But The Story Of Videogames Predates The Odyssey By Six Years. It Begins In 1966 When A Television Engineer Named Ralph H. Baer Sat Down At A New York Bus Station And Entered History. Videogames: In The Beginning Is Ralph H. Baers Account Of How Todays $11Billion Per Year Videogame Industry Began. A Meticulous Note Keeper, Baer Presents In His Own Words The Real Story Of What Led To The Odyssey And Beyond. But He Doesnt End There. In This Book Baer Also Examines Other Products That He Has Worked On Such As Simon, The Most Popular Electronic Toy Ever Created. He Also Discusses His Pioneering Work Into Early Forms Of Cdroms And Digital Imagery. Whether You Are A Student Of Videogame Design, A Game Player, Or A Fan Of Inventions And History, You Are Sure To Find Baers History Fascinating And Informative. Included In This Book Are: The Actual Fourpage Treatise That Baer Presented To His Employers Original Schematics And Photos Of The First Videogame Prototypes Original Top Secret Internal Notes And Memos Original United States Patents

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We ship your order within 2–3 business days for USA deliveries and 5–8 business days for international shipments. Once your package has been dispatched from our warehouse, you'll receive an email confirmation with a tracking number, allowing you to track the status of your delivery.

Returns
To facilitate a smooth return process, a Return Authorization (RA) Number is required for all returns. Returns without a valid RA number will be declined and may incur additional fees. You can request an RA number within 15 days of the original delivery date. For more details, please refer to our Return & Refund Policy page.

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Warranty

We provide a 2-year limited warranty, from the date of purchase for all our products.

If you believe you have received a defective product, or are experiencing any problems with your product, please contact us.

This warranty strictly does not cover damages that arose from negligence, misuse, wear and tear, or not in accordance with product instructions (dropping the product, etc.).

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Frequently Asked Questions

  • Q: What is the main topic of 'Videogames: In the Beginning'? A: 'Videogames: In the Beginning' focuses on the history of video games, particularly the contributions of Ralph H. Baer, who is credited with creating the first home video game console, the Magnavox Odyssey.
  • Q: Who is the author of the book? A: The author of 'Videogames: In the Beginning' is Ralph H. Baer, a pioneer in the video game industry.
  • Q: What condition is the book in? A: The book is listed as a used book in good condition, but the specific listing states it is in acceptable condition.
  • Q: How many pages does the book have? A: 'Videogames: In the Beginning' has a total of 280 pages.
  • Q: When was 'Videogames: In the Beginning' published? A: The book was published on April 26, 2005.
  • Q: What are some features included in the book? A: The book includes original schematics, photos of early video game prototypes, internal notes, memos, and the actual treatise that Baer presented to his employers.
  • Q: What type of binding does the book have? A: 'Videogames: In the Beginning' is available in paperback binding.
  • Q: Is this book suitable for students of game design? A: Yes, the book is suitable for students of video game design as it provides insights into the history and development of video games.
  • Q: Does the book discuss any other products besides the Magnavox Odyssey? A: Yes, the book also discusses other products that Ralph H. Baer worked on, including the electronic toy Simon and his work on early forms of CD-ROMs.
  • Q: What can readers learn from this book? A: Readers can learn about the origins of the video game industry, the innovative work of Ralph H. Baer, and the evolution of video game technology.