Write Portable Code: An Introduction To Developing Software For Multiple Platforms

Write Portable Code: An Introduction To Developing Software For Multiple Platforms

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Portable Software Development Is Writing Software That Runs On A Broad Range Of Computer Systems Instead Of Just One (E.G., Windows). Programmers Often Pick Up The Idioms, Tricks And Methodologies For Developing Crossplatform Software Through Sheer Trial And Error, As They Encounter The Same Mistakes And Patterns Of Code Over Time. If You'Re An Intermediateto Advancedlevel Programmer Who'D Rather Cut To The Chase, Write Portable Code Contains The Lessons, Patterns And Knowledge You'Ll Need For Developing Crossplatform Software.Write Portable Code Explains How To: Avoid Common Portability Mistakes When Starting Out A New Project, Thereby Saving Time When A Port Must Occur Refactor Existing, Nonportable Code So That It Can Be Easily Transplanted To New Platforms Find Bugs Masked By Platform Specific Behaviorsprogrammers Who Avoid Becoming Married To A Specific Development Environment Or Target Platform Greatly Expand The Target Market For Their Software Products. Whether You Design Crossplatform Software From The Ground Up Or Have To Move Large Amounts Of Code From One Platform To Another, The Information Contained In Write Portable Code Will Help You Achieve Your Goals And Grow As A Programmer.Tocprefaceintroductionchapter 1: Preparing For Portabilitychapter 2: Ansi C/C++Chapter 3: Techniques For Portabilitychapter 4: Editing And Source Controlchapter 5: Processor Differenceschapter 6: Floating Pointchapter 7: Preprocessorchapter 8: Compiler Quirkschapter 9: User Interactionchapter 10: Networkingchapter 11: Operating Systemschapter 12: Dynamic Librarieschapter 13: Security And Permissionschapter 14: File Systemschapter 15: Scalability And Portabilitychapter 16: Portability And Datachapter 17: Internationalization And Localizationchapter 18: Scripting Languageschapter 19: Crossplatform Libraries And Toolkitsappendix A: Poshappendix B: The Simple Audio Libraryappendix C: The Rules For Portabilityreferences

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Frequently Asked Questions

  • Q: What is the main focus of 'Write Portable Code'? A: 'Write Portable Code' primarily focuses on developing software that operates across multiple platforms, helping programmers avoid common pitfalls and improve code portability.
  • Q: Who is the target audience for this book? A: The book is aimed at intermediate to advanced-level programmers who want to enhance their skills in cross-platform software development.
  • Q: What topics are covered in 'Write Portable Code'? A: The book covers various topics including ANSI C/C++, techniques for portability, networking, operating systems, dynamic libraries, and internationalization.
  • Q: How does this book help with portability issues? A: 'Write Portable Code' provides lessons and patterns that help programmers avoid common portability mistakes and refactor existing non-portable code.
  • Q: Is 'Write Portable Code' suitable for beginners? A: While the book is primarily for intermediate to advanced programmers, beginners may find it beneficial as a reference once they have foundational programming knowledge.
  • Q: What is the length of the book? A: 'Write Portable Code' is 272 pages long, providing comprehensive coverage of its subject matter.
  • Q: What is the publication date of this book? A: 'Write Portable Code' was published on July 15, 2005.
  • Q: What condition is the used book in? A: The used book is listed as being in 'Very Good' condition, indicating minimal wear and a well-maintained appearance.
  • Q: What binding type is used for this book? A: The book is available in paperback binding, making it portable and easy to handle.
  • Q: Who is the author of 'Write Portable Code'? A: The author of the book is Brian Hook, a knowledgeable figure in software development.